You can create bitmap checkpoints for all supported testing environments
A) True
B) False
2)
The results of bitmap checkpoints may be affected by factors such as....
A) operating system
B) screen resolution
C) color settings
D) All of above
E) Both A & C
3)
In the Test Results window you can also view a bitmap that reflects the difference between the two bitmaps.
A) True
B) False
4)
You can adjust the comparison to enable the checkpoint to pass even if the bitmaps are not identical by setting the......
A) RGB tolerance
B) Pixel tolerance
C) Bitmap tolerance
D) Both A & B
5)
The RGB (Red, Green, Blue) tolerance determines the percent by which the RGB values of the pixels in the expected bitmap can differ from those of the actual bitmap and allow the checkpoint to pass.
A) True
B) False
6)
You cannot modify an existing bitmap checkpoint.
A) True
B) False
7)
Bitmap checkpoints can capture only the visible part of an object. Therefore,
confirm that the object to capture is always fully visible on the screen before
a bitmap checkpoint step is performed. One way to do this is to insert a
..... statement.
A) BitmapVisible
B) AreaVisible
C) MakeVisible
D) PixelVisible
8)
If you want to create a bitmap checkpoint that contains multiple objects, you should select the highest level object that includes all the objects to include in the bitmap checkpoint.
A) True
B) False
9)
In the Checkpoint Properties dialog box, ........enables you to select the comparer for QuickTest to use to run the checkpoint.
A) Bitmap Comparer
B) Pixel Comparer
C) Comparer
D) CheckComparer
10)
When you create a bitmap checkpoint, QuickTest can also capture any part that is scrolled off the screen, or hidden by another object
A) True
B) False
1) A , 2) D , 3) A, 4) D , 5) B , 6) A , 7) C , 8) A , 9) C , 10) B